Video Conferencing
High-quality video communication integrated into one platform




Project 4: Video Conferencing Integration
This project began with our team member architecting the backend infrastructure for video conferencing. After six months of development by a consulting firm that added core features, I joined to finalize and productize the solution.
My Role:
I took ownership of transforming the existing codebase into a production-ready product integrated into our main application. This involved:
- Analyzing and understanding code written by multiple developers with different approaches
- Removing debugging code and development artifacts to prepare for production
- Implementing proper naming conventions, color schemes, and UI consistency
- Building the complete chat functionality for video calls
- Integrating the video conferencing feature seamlessly into the existing application
- Ensuring the product met quality standards for end-user release
Key Features:
- Real-Time Chat: Built a complete chat interface for text communication during video calls
- Adaptive Video Quality: The platform adjusts video quality based on network conditions for optimal performance
Technical Stack:
- Frontend: TypeScript, TailwindCSS
- Backend: Mediasoup (WebRTC-based conferencing with SFU architecture)
- Custom JS SDK for frontend-backend communication
Challenges:
The main challenge was inheriting a codebase developed by different teams and turning it into a polished, production-ready product. This required deep code analysis, refactoring for consistency, and building new features while maintaining compatibility with the existing architecture. Successfully integrating video conferencing into our application gave users a complete communication solution within a single platform.


